A new learning solution has been successfully piloted in two project management basic course implementations at University of Oulu.
Students applied the skills they had learned about project management techniques in a housebuilding project. The game started by requesting students to calculate project baseline budget and schedule as a pre-game exercise. In the game students faced different risks and also some unexpected events, which provided opportunities to decrease project costs or increase quality. During the game students also had to provide accurate estimates about the project completion time and total project cost following earned value calculation method (EVM). The student grading was based on the accuracy of the baseline budget and schedule, estimates during the project and total project costs.
Altogether 450 students participated in these two pilot projects including both bachelor level students and adult learners taking the course as part of their continuous education. The pilot was implemented fully on-line, and the learning solution was integrated to the Moodle platform.